FAQs About That's Not My Neighbor Game
Find answers to common questions about That's Not My Neighbor, the unique 2D horror game set in 1955
Frequently Asked Questions About That's Not My Neighbor
What is That's Not My Neighbor?
That's Not My Neighbor is a 2D horror game that blends elements of job simulation with suspense and mystery. Set in 1955, you play as a doorman in an apartment building tasked with identifying and stopping doppelgangers from infiltrating.
Who created That's Not My Neighbor?
That's Not My Neighbor was created by a solo developer named Nacho Sama. The game is available on the itch.io platform.
What's the main gameplay in That's Not My Neighbor?
As the doorman, your primary task is to verify the identities of tenants and visitors. You'll use various tools like ID checks, apartment number verification, and phone calls to ensure no doppelgangers enter the building.
What are doppelgangers in the game?
In That's Not My Neighbor, doppelgangers are creatures that can perfectly mimic humans. They pose a significant threat to the residents, and it's your job to identify and stop them.
What tools are available to the player?
Players have access to several tools, including:
- A telephone for communication
- Checklists for recording visitor details
- A security window for observation
- Buttons to grant or deny entry
- Folders for organizing information
- An emergency button for confirmed doppelganger encounters
Is That's Not My Neighbor fully released?
As of February 2024, That's Not My Neighbor is still under development. However, a demo version is available and has received positive feedback for its unique concept and suspenseful gameplay.
What is the D.D.D. in the game?
D.D.D. stands for Doppelganger Detection Department. It's the fictional organization that employs you and is responsible for combating the doppelganger threat in the game's world.
Are there different floors in the apartment building?
Yes, the game features at least three floors, each with its own set of residents. Knowing the correct residents for each floor is crucial for gameplay.
Can you accidentally harm real neighbors?
Yes, one of the moral dilemmas in That's Not My Neighbor is the possibility of misidentifying real neighbors as doppelgangers, potentially leading to tragic consequences.
How does the game build tension?
The game creates tension through increasingly suspicious encounters, the weight of your decisions, and the knowledge that making the wrong choice can have dire consequences for the residents you're meant to protect.